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About the project

Futuretown is a national scheme to raise awareness among young people of the importance of our towns and cities. Gravesend has been one of the forerunners in developing this scheme, sponsored by Boots The Chemists and Sainsbury's plc


You_topias Exhibition July 2001


Futuretown And Beyond (FAB) takes this a step further by involving over twenty schools and community groups, higher education institutions and commercial organisations, over three years. Futuretown & Beyond takes the metaphor of the ancient Roman Forum into the 21st Century to create a 'Global Town Square' - a place of debate, interaction; a crucible of 'citizenship'; a beautiful physical space, combining the physical and the virtual, the local and the global. It involves participants in a social process, research and prototype development,
the creation of an interactive physical and virtual environment, creating visions for the future of their town.

FAB provides a bottom-up approach to Regeneration, creatively combining Arts and ICT, culture and community animation as the crucible for change. Participating groups will develop their 'futures' proposals, related to their specific needs, contributing to a network and database
of 'futures' which can be built upon in practical, site specific ways. Where possible these 'futures' will be implemented with the support of Gravesham and other partners, and Interactive technologies will be designed into public spaces. FAB moves Community-networking, Stake-holding and Planning for Real into a new phase.


Ifield School work


  • We aim to make the process, software and hardware prototypes, transferable
    so that they may be used, in customisable forms, in any town, city or rural community. The 'Global Town Square' can provide public place for, and a democratic space within, the development of new technologies.
    FAB Aims:
    Using the focus of creativity and ICT, to create a model of how citizens can contribute to and promote potential 'futures' for their town centre.
  • Through partnerships with universities and commercial partners involved in developing new technology communications systems, to prototype public displays of this material in an interactive 'global town square'.
  • To extend this 'local' network to the global, making links with their counterparts in other countries to debate and exchange their 'futures'.
  • Through the above, to help understanding of the rich benefits of cultural diversity and expression and promote exchange, both virtually and physically.
  • To promote Gravesend and the Kent Thameside Region as a place of innovation for creative public use and engagement with new technology communication systems.
  • To create a model which is sustainable and transferable to other towns and communities; to disseminate this as widely as possible and make links between participating communities

Phase One
(2001/2) involved creating a network of young people, Research & Development of ideas and technologies, getting business partners and sponsors on board. Participants were asked to start by creating 'You-topias' - looking at themselves and their surroundings as they are in the here and now. Within these images are further insights into why they were made and messages from the pupils involved in their creation. These 'You-topias' are used as a series of 'Electronic Postcards' You can add your
own messages and send them anywhere in the world. Over 400 young people
participated in the 'You-topias' project. Audience figures for the exhibition of Phase One work were recorded in excess of 8400.

Phase two
(2002/3) - brings community groups/organisations into the network. The website now contains a database of 'Futures' for the town as a growing resource to expand ideas and enable the possibility for practical realisation. The next phase of the project will be to develop the the 'Forum', where participating groups and communities in Gravesend can make links via email, creating and exchanging 'future visions' with other communities locally, nationally and internationally.

'Buddying' System:
As Phase Two develops there will be a clear sense of who the participating partners are. They will be in four essential categories: 1) Schools 2) Community groups 3) The Local Authority 4) Commercial organisations and Research Institutions. From this we can create a 'buddying system', making four way linkages. In this way ideas and prototypes can be developed to meet specific needs and directions emerging from that particular grouping.
Hardware and software prototype development begins in phase two with partners who are developing new technologies in public spaces. We aim to involve participants - the potential future users- in prototype development. The first physical manifestation of this has been a large scale projection of the work produced to date at the Garrick Street Transport Interchange. This was launched in November 2002, in time for the various 'festivals of light'.

Phase three:
(2003/4) involves the physical transformation of the site, the creation of the 'Global Town Square' in its final phase. We are looking to companies and institutions involved in digital interactivity and communication systems, public display and transmission, sustainable and renewable energy technologies. In software, we are particularly targeting those involved in virtual mapping and imaging, and dynamic databases. Convergence is the watchword across all technologies. We aim to involve participants in developing some of these prototypes - if they are to be 'user-friendly' what better way than to involve potential future users in their development.


This phase will involve installation of these prototypes - screens and interactive devices - in public spaces so elements of the built environment can be operated like a keyboard or mouse to access information, participate in the Forum, or even play music or games. We will monitor
response to the physical and virtual space, the hardware, software and content.

Phase four
Involves refining these processes and products to create a legacy that is sustainable for Gravesend and to make these transferable to other places. Main outcomes may include:
1) Model of an innovative 'bottom-up', culture led approach to regeneration' for local authorities and the public sector.
2) For artists/designers/educationalists, wishing to develop similar kinds of initiatives.
3) New departures for Cultural Industries in the domain of the 'Civic'.
4) Software development - customisable networking templates for the social process, including the possibility virtual mapping of the town centre which can be altered as part of a proposal process.
5) Model of action/research for commercial developers of public interface technologies.
6) Actual hardware and interactive systems developed with participants and prototyped in the town centre.

Futuretown And Beyond
Conceived and co-ordinated by Peter Dunn of ART.e @ The Art of Change

 

Partners


European Social Fund


English Heritage Logo No-one does more for England's heritage
Gravesham Borough Council Logo
NWK Business Education Partnership Logo

Towncentric Logo

South East Arts Logo
The Art of Change Logo
Lent Thames-Side Logo

Urban Thamer Gateway Kent

 

Web Design: Antersite, Paritybit & Towncentric

 

ART.e @ the art of change
Email Peter Dunn
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